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The Metroid Retrospective - Part Three

Written by Taino on August 9, 2007

Gametrailers.com has posted the third episode in a series of Metroid Retrospective videos. Part three can be viewed below and the others will be posted as they become available.

The Metroid Retrospective - Part two

Written by Taino on August 4, 2007

Gametrailers.com has posted the second episode in a series of Metroid Retrospective videos. Part two can be viewed below and the others will be posted as they become available.

IGN’s Best FPS of E3 2007 is?

Written by Taino on July 28, 2007

After been nominated for but missing out on the gametrailers.com Best of E3 award Metroid Prime 3: Curruption has grabbed IGN’s top honor in the first person category. Read more below.

best-of-e3-2007_metroid.jpg

Huh? Metroid purists will be crying foul, no doubt, but let us explain. Prime 3’s E3 2007 showing was heavy on gunning and light on the franchise’s traditional re-traversal puzzle-solving nature, and for the first time we’ve been forced to concede that Corruption is, technically, also a shooter. And what a shooter! Utilizing the accuracy and speed of the Wii remote, Retro Studios has delivered the most tightly-controlled first-person experience to grace any home console. Of course, that doesn’t mean that the game won’t ultimately fall in the adventure genre - actually, we suspect it will. Retro has promised even more exploration and puzzles for fans. Prime 3 also boasts some of the most atmospheric cinematics and story sequences in the series yet, not to mention some welcomed visual enhancements. Cleaner, crisper textures, bigger environments, advanced particle effects, bloom lighting and a true 16:9 widescreen mode to start. Early showings of Prime 3 didn’t exactly floor us, but we’re all-too happy to admit that the game has come together… and then some. The E3 2007 build of Corruption skyrocketed the title the top of our must-have lists.

[Via - IGN.com E3 2007 awards]

The Metroid Retrospective - Part one

Written by Taino on July 26, 2007

Gametrailers.com has posted what seems to be a series of Metroid Retrospective videos. Part one can be viewed below and the others will be posted as they become available.

MP3 Nominated for Best of E3 Award

Written by Taino on July 21, 2007

Metroid Prime 3 was nominated for the Best of E3 award in the first person Shooter category by Gametrailers.com, it didn’t win but positive comments on the controlling system and the visuals are worth noting.

Brawl: Zero Suit Samus

Written by Taino on

When Samus destroys her Power Suit, she’s left with the Zero Suit. What she’s lost in power and weaponry, she makes up for in speed!

Once she turns that Paralyzer in her hand into a whip, she has quite a long reach as well! Not exactly the straightforward fight you thought it was, huh?

More Zero Suit Samus Screenshots in the gallery 

[Via - Smash Bros Dojo]

Metroid Prime 3: Corruption Wii Intro

Written by Taino on July 19, 2007

Nintendo’s famous bounty hunter is back

Written by Taino on

On a system that is technically the weakest, “Corruption” could prove that a few graphical tricks can still be squeezed out of Nintendo’s tiny white box. On a system that has so far faltered when delivering compelling first-person action experiences, “Corruption” could prove that the system excels at immersive first-person narratives. But most importantly, on the system with the most minigame collections and casual games marketed to soccer moms and grandparents, “Corruption” could prove that Nintendo is still dedicated to that loyal fanbase eager to sink its teeth into a more epic gaming adventure.

As the story continues to unfold we learn that six months have passed since the events of “Metroid Prime 2″ on the planet Aether. The Galactic Federation’s network of computers has been inexplicably infected, and the Federation has asked for assistance from several bounty hunters, including Samus Aran. It looks like Dark Samus has made her return from the grave, and she is corrupting several other alien worlds. Not only will Samus be able to pilot to these different worlds with her ship, but it now comes with a nifty new trick. Throughout the game there will be certain designated areas where Samus can call her ship, allowing her to refill weapons and energy or save the game.

The game opens with the famed female bounty hunter Samus seated in the cockpit of her ship. We felt immediately at home with the controls as we fiddled with the switches along the dash of her ship. “Corruption’s” controls are the most important element for Retro Studios to get right, and it looks like it has risen to the challenge. Looking around by pointing at the screen feels completely natural, making us wonder why games have struggled with this on the Wii before.

There is a new kind of targeting mode in “Corruption” called “lock-on free aiming.” In this mode, whenever Samus locks onto an enemy it becomes fixed to the center of her view - the focal point that she strafes around - but unlike previous lock-on features, Samus will still be free to shoot at anything within her field of vision. Of course, the more traditional targeting type will also be available.

“Corruption’s” most impressive feat, however, may be its graphics. It is certainly a tall order to expect any Wii game to compete graphically against the big boys on more powerful systems, but Retro Studios’ art team has done a masterful job with “Corruption.” The few levels we witnessed were gorgeous, and we don’t even feel the need to qualify that with “for a Wii game.” One area, called the sky tower, was particularly memorable.

It’s just a shame the Wii doesn’t support full HD, because “Corruption” is one of those rare Wii games that is actually worthy.

So do you still need any more proof? “Metroid Prime 3″ already looks to be the Wii game to get this summer, if not this year.

[Via - Macon.com]

Samus Aran: Brawl Final Smash

Written by Taino on July 18, 2007

Ladies and gentlemen, I present to you the coolest Final Smash in Super Smash Bros Melee.

samus beam brawl

samus aran beam brawl

and the resullt of using so much power? Nakedness woops, I mean Zero Suit Samus.

samus zero suit brawl

[Via - Smash Bros Dojo]

Metroid Prime 3 Kotaku Impressions

Written by Taino on July 16, 2007

I spent quite a bit of time playing Metroid Prime 3 at last year’s E3, so this year I only had two goals in mind: Confirm no one had fucked it up and check out this new free-aiming lock-on dealio. I am happy to report that the game still plays quite well and is a bit more of what it was at last year’s E3.

The free-aiming, where you can lock onto a target and then roam around it, and still have to aim with your controller, seems to work quite well. I liked that it afforded me the ability to easily walk around a baddie without too much button jockeying, but that it still required a modicum of skill to actually aim and shoot.

metroid prime 3 logo

It felt like it was the perfect balance for a light shooter, something that would go over well with both the hardcore and those new to the system and the idea of shooting things for fun.

The chunk of level I played through had a bit more of a puzzle element to it and worked quite well, it also showed off a bit of graphic flair (I particularly like seeing Samus‘ face reflected in her visor), but let’s face it, the Wii will never be the PS3 or the Xbox 360 and, fortunately, Nintendo knows that, so it doesn’t even try.

Metroid Prime 3 remains on my list of games I must get for the console when it hits, but isn’t quite up there with such titles as Mario Kart (for it’s addictive racing) and Super Smash Bros (because, I believe, I’m required to want this game).

By BRIAN CRECENTE

[Via - Kotaku]

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